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Arma 2 dynamic zombie sandbox
Arma 2 dynamic zombie sandbox








  • First guy can split his campaign into individual missions and will win at MINIMUM 2 of 3 prizes and the second guy might win one or none.
  • First guy can put 4 missions into a campaign and win the top prize and second guy can put his mission and he ends as the runner up.
  • This means each mission in the campaign is equally well made to the one mission of the other author. Ok, let's say we have one author with 4 missions that guarantee him a win and another author with 1 mission that guarantees him a win and they are the only ones competing. Campaigns take on a whole new form than Sp scenarios. Obviously the one in campaign FORM very clearly will have the upper hand. I'm saying IF BOTH ARE EQUALLY WELL MADE (no mattr the type of SP mission, length etc etc). Well, a top tier SP mission, will not be able to compete with a top tier campaign. Time has nothing to do with it IMO.Īnd yes, the person who made 6 polished missions for a campaign should be rewarded. The point is that an well made SP scenario, will never be able to compete against an equally well made campaign. Yes a well polished 6 mission campaign is going to beat a 1 polished mission, but making six times the missions with the same polish as one mission is a feat that should be rewarded.Įven if we have 2 years to make these things, it wouldn't matter. Warfare and Whole Lotta X missions go wide in using as much terrain as possible, while horde mode could have you holed up in a location. Make it as wide or as narrow as it's appropriate for such game mode. They pack a lot of features and are quite opposite of what a single mission usually is.
  • Make a "game mode" - I consider this a thing like Benny's SP Warfare or Whole Lotta Altis.
  • arma 2 dynamic zombie sandbox

  • Make a campaign (2 missions or more) - A single year is also plenty of time to make a campaign, but the time you can spend focusing on each mission cuts into your year, so 2 missions would mean you'd get 6 months of focus for each, 3 mission 4 months per mission, etc.
  • Make a mission - A single year is quite a lot of time to spend focusing on a single mission, so it can be really polished or you can make another mission and make it into a campaign.
  • arma 2 dynamic zombie sandbox

    You have a year to do any of these things: We wouldn't want to give false hope to people who make a SP Mission now would we?, or are they just for filler? there's no way (with logical thinking) that mission will be able to compete with an equally well done campaign or even "game mode".

    arma 2 dynamic zombie sandbox

    Lets say if someone made a great SP mission. There's a vast difference in general (IMO) between a campaign, a SP mission and a SP 'game mode'. Or again, "game mode" should have it's own category. And it should be "SP mission" and not "SP game mode". They should create separate categories for SP game mode and campaigns.










    Arma 2 dynamic zombie sandbox